When the Chimera comes across a ship sending out a distress signal, third shift duty officer Nysmith and his team find their help is not necessarily wanted.
The Klingon Gretok works to help Captain Britarra recover that which is most valuable to her while back on DS3, Vodic smells profit on the wind when his nephews Vurk and Tirgil blunder into a potential business opportunity.
When a landing party visits an alien world to determine its suitability for shore leave for the crew of DS3, one of team has to come away with a trophy…
A chance encounter in sector 511 yields an unexpected surprise…
While the mysterious Mith looks for her missing man on the Enclave, Captain Britarra starts planning her return to power.
Chief Knox and the crew of the Chimera come face to face with the entity known as Yortell who has taken control of the USS Remington; meanwhile, back at DS3, a mystery begins with the arrival of one of Lt. Farmer’s former associates.
While the Chimera tracks the Remington inside the mysterious Pinch, there is a growing danger afoot at the pirate haven known as The Enclave.
The Chimera continues her pursuit of the Remington, but the crew begins to fall victim to the strange energies of the Pinch. Meanwhile, the crew of DS3 confronts Captain Buchanan about his “odd behavior.”
Now that Vurk and Tirgil have achieved a certain level of success aboard Deep Space Three, they are looking for an apprentice…or two…or three. They soon discover that the process of finding just the right person for the job is more difficult than it seems.
The Chimera has been dispatched to discover the fate of the USS Remington. Meanwhile, Captain Steele and his crew continue their struggle to reach the Yortell entity – but now they have a new obstacle to overcome…their own memories!