While the mysterious Mith looks for her missing man on the Enclave, Captain Britarra starts planning her return to power.
Chief Knox and the crew of the Chimera come face to face with the entity known as Yortell who has taken control of the USS Remington; meanwhile, back at DS3, a mystery begins with the arrival of one of Lt. Farmer’s former associates.
While the Chimera tracks the Remington inside the mysterious Pinch, there is a growing danger afoot at the pirate haven known as The Enclave.
The Chimera continues her pursuit of the Remington, but the crew begins to fall victim to the strange energies of the Pinch. Meanwhile, the crew of DS3 confronts Captain Buchanan about his “odd behavior.”
Now that Vurk and Tirgil have achieved a certain level of success aboard Deep Space Three, they are looking for an apprentice…or two…or three. They soon discover that the process of finding just the right person for the job is more difficult than it seems.
The Chimera has been dispatched to discover the fate of the USS Remington. Meanwhile, Captain Steele and his crew continue their struggle to reach the Yortell entity – but now they have a new obstacle to overcome…their own memories!
Trapped inside the USS Remington’s forcefields by the menacing Yortell, Captain Steele and his crew await the ship’s self-destruction. Meanwhile, Captain Buchanan learns of Captain Taldeen’s true mission to Deep Space 3.
The USS Remington discovers a derelict ship with a dead pilot and a deadly secret – one that could spell the end of Captain Steele and his crew.
When a group of interstellar salvagers come across a long-derelict ship, they discover the remains of the ship’s only occupant…but are they truly alone?
When a team of tomb raiders looking for artifacts on planet M-025 goes missing, their partners-in-crime come looking for them… What they discover is an abandoned camp and a mysterious device that once belonged to the ancient race known as the Escherites.